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Ignore:
Timestamp:
Aug 14, 2013, 6:42:28 PM (11 years ago)
Author:
landauf
Message:

added ability to set the root-context explicitly (and also to destroy it before the class-hierarchy is destroyed).
currently it's not possible to set the root context explicitly during startup of the game because it is already used by static initialization

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/core6/src/libraries/core/Core.cc

    r9640 r9649  
    248248        safeObjectDelete(&configFileManager_);
    249249        ConsoleCommand::destroyAll();
     250        Context::setRootContext(NULL);
    250251        IdentifierManager::getInstance().destroyAllIdentifiers();
    251252        safeObjectDelete(&signalHandler_);
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