- Timestamp:
- Aug 9, 2013, 9:26:46 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/core6/src/modules/weapons/weaponmodes/LaserFire.cc
r8855 r9629 47 47 CreateFactory(LaserFire); 48 48 49 LaserFire::LaserFire( BaseObject* creator) : WeaponMode(creator)49 LaserFire::LaserFire(Context* context) : WeaponMode(context) 50 50 { 51 51 RegisterObject(LaserFire); … … 64 64 void LaserFire::fire() 65 65 { 66 ParticleProjectile* projectile = new ParticleProjectile(this );66 ParticleProjectile* projectile = new ParticleProjectile(this->getContext()); 67 67 68 68 projectile->setOrientation(this->getMuzzleOrientation());
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