- Timestamp:
- Aug 9, 2013, 9:26:46 PM (12 years ago)
- File:
-
- 1 edited
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code/branches/core6/src/modules/towerdefense/TowerDefenseCenterpoint.cc
r9272 r9629 47 47 Constructor. Registers and initializes the object and checks whether the gametype is actually TowerDefense. 48 48 */ 49 TowerDefenseCenterpoint::TowerDefenseCenterpoint( BaseObject* creator) : MobileEntity(creator)49 TowerDefenseCenterpoint::TowerDefenseCenterpoint(Context* context) : MobileEntity(context) 50 50 { 51 51 RegisterObject(TowerDefenseCenterpoint);
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