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Ignore:
Timestamp:
Aug 9, 2013, 9:26:46 PM (12 years ago)
Author:
landauf
Message:

BaseObject now requires a Context instead of a creator (BaseObject*) in its constructor.
Namespace, Level, and Scene inherit from Context

File:
1 edited

Legend:

Unmodified
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Removed
  • code/branches/core6/src/modules/pickup/items/DronePickup.cc

    r9348 r9629  
    5151        Constructor. Registers the object and initializes the member variables.
    5252    */
    53     DronePickup::DronePickup(BaseObject* creator) : Pickup(creator)
     53    DronePickup::DronePickup(Context* context) : Pickup(context)
    5454    {
    5555        RegisterObject(DronePickup);
     
    126126
    127127                //Attach to pawn
    128                 Drone* drone = new Drone(pawn->getCreator()); // this is neccessary because the projectiles fired need a valid creator for the particlespawner (when colliding against something)
     128                Drone* drone = new Drone(pawn->getContext()); // this is neccessary because the projectiles fired need a valid creator for the particlespawner (when colliding against something)
    129129                drone->addTemplate(this->getDroneTemplate());
    130130
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