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Ignore:
Timestamp:
Mar 19, 2013, 4:12:17 PM (11 years ago)
Author:
smerkli
Message:

Replaced explosion hack with another less ugly hack:

  • There is now one explosion when the level launches at the center of the level instead of one everytime a pawn spawns.

Still ugly though.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/worldentities/pawns/Pawn.cc

    r9546 r9555  
    9898
    9999        this->setSyncMode(ObjectDirection::Bidirectional); // needed to synchronise e.g. aimposition
    100 
    101         /* sewper awesome optimization. This loads all the files required for
    102          * the big explosion once in the beginning to make sure the game does
    103          * not start lagging at the first in-action explosion.
    104          */
    105         BigExplosion *chunk = new BigExplosion(this->getCreator());
    106100    }
    107101
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