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Ignore:
Timestamp:
Jul 28, 2006, 10:33:34 AM (18 years ago)
Author:
patrick
Message:

discovered a bug in the client id assignement algorithm. corrected. proxy control center should work now. testing

File:
1 edited

Legend:

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Added
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  • branches/proxy/src/lib/network/player_stats.cc

    r9531 r9541  
    163163  if ( this->playable && userId == SharedNetworkData::getInstance()->getHostID() )
    164164  {
     165    PRINTF(0)(">>>>>>>>>>>>>>>>>>>>>> assign playable %i to user %i (localuser)\n\n\n", this->playable->getUniqueID(), userId);
    165166    State::getPlayer()->setPlayable( this->playable );
    166167    // also set the team id
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