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Ignore:
Timestamp:
Dec 3, 2012, 5:46:12 PM (11 years ago)
Author:
moralelastix
Message:

What ever

File:
1 edited

Legend:

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  • code/branches/turret/src/modules/objects/Turret.h

    r9469 r9489  
    3838#include "objects/ObjectsPrereqs.h"
    3939
    40 #include "worldentities/pawns/Pawn.h"
     40#include "worldentities/pawns/SpaceShip.h"
    4141
    4242namespace orxonox
    4343{
    44     class _ObjectsExport Turret : public Pawn
     44    class _ObjectsExport Turret : public SpaceShip
    4545    {
    4646        public:
     
    4949
    5050            //virtual void tick(float dt);
    51             virtual void moveFrontBack(const Vector2& value) {}
    52             virtual void moveRightLeft(const Vector2& value) {}
    53             virtual void moveUpDown(const Vector2& value) {}
    5451
    55             /*virtual void rotateYaw(const Vector2& value);
    5652            virtual void rotatePitch(const Vector2& value);
    57             virtual void rotateRoll(const Vector2& value);*/
    5853
    5954            void setAlertnessRadius(float value);
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