Changeset 9406 in orxonox.OLD for trunk/src/story_entities/multi_player_world_data.cc
- Timestamp:
- Jul 24, 2006, 11:09:47 AM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/story_entities/multi_player_world_data.cc
r9235 r9406 47 47 #include "player_stats.h" 48 48 49 #include "proxy/network_settings.h" 49 50 50 51 #include "glmenu_imagescreen.h" … … 52 53 53 54 54 using namespace std; 55 55 56 56 57 … … 110 111 { 111 112 const TiXmlElement* element = NULL; 112 113 if( NetworkManager::getInstance()->isGameServer())113 114 if( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServer()) 114 115 { 115 116 /* load the spawning points */ … … 128 129 BaseObject* created = Factory::fabricate(element); 129 130 if( created != NULL ) 130 printf("Created a Spawning Point %s: %s\n", created->getClass Name(), created->getName());131 printf("Created a Spawning Point %s: %s\n", created->getClassCName(), created->getCName()); 131 132 132 133 element = element->NextSiblingElement(); … … 147 148 element = element->FirstChildElement(); 148 149 149 if( NetworkManager::getInstance()->isGameServer())150 if( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServer()) 150 151 { 151 152 while( element != NULL) … … 154 155 BaseObject* created = Factory::fabricate(element); 155 156 if( created != NULL ) 156 PRINTF(1)("Created a %s: %s (0x%8x) from %s\n", created->getClass Name(), created->getName(), created->getLeafClassID(), element->Value());157 PRINTF(1)("Created a %s: %s (0x%8x) from %s\n", created->getClassCName(), created->getCName(), created->getLeafClassID(), element->Value()); 157 158 else 158 159 PRINTF(1)("NetworkWorld: could not create this entity\n"); … … 185 186 186 187 if( created != NULL ) 187 PRINTF(1)("Created a %s: %s (0x%8x) from %s\n", created->getClass Name(), created->getName(), created->getLeafClassID(), element->Value());188 PRINTF(1)("Created a %s: %s (0x%8x) from %s\n", created->getClassCName(), created->getCName(), created->getLeafClassID(), element->Value()); 188 189 else 189 190 PRINTF(1)("NetworkWorld: could not create this entity\n"); … … 205 206 206 207 207 if( NetworkManager::getInstance()->isGameServer())208 if( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServer()) 208 209 { 209 210 this->localPlayer = new Player(); … … 280 281 GameWorldData::loadScene(root); 281 282 283 // LoadParamXML(root, "NetworkSettings", NetworkSettings::getInstance(), NetworkSettings, loadNetworkSettings); 284 282 285 // create server playable 283 if ( NetworkManager::getInstance()->isGameServer())286 if ( SharedNetworkData::getInstance()->isMasterServer() || SharedNetworkData::getInstance()->isProxyServer()) 284 287 { 285 288 NetworkGameManager::getInstance()->signalNewPlayer( 0 ); … … 296 299 ErrorMessage MultiPlayerWorldData::unloadScene() 297 300 { 301 // delete the proxy settings 302 delete NetworkSettings::getInstance(); 303 298 304 /* call underlying function */ 299 305 return GameWorldData::unloadScene(); … … 317 323 { 318 324 Playable* p = dynamic_cast<Playable*>(*entity); 319 PRINTF(0)("Got a playable, class: %s, name: %s, uid: %i\n", (*entity)->getClass Name(), (*entity)->getName(), p->getUniqueID());325 PRINTF(0)("Got a playable, class: %s, name: %s, uid: %i\n", (*entity)->getClassCName(), (*entity)->getCName(), p->getUniqueID()); 320 326 } 321 327 … … 340 346 341 347 PNode* cam = State::getCameraTargetNode(); 342 PRINT(0)("Camera has target - class: %s, name: %s, uid: %i\n", cam->getClass Name(), cam->getName(), cam->getUniqueID());348 PRINT(0)("Camera has target - class: %s, name: %s, uid: %i\n", cam->getClassCName(), cam->getCName(), cam->getUniqueID()); 343 349 344 350 PRINT(0)("==================================================\n");
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