Changeset 9406 in orxonox.OLD for trunk/src/lib/graphics/importer/material.cc
- Timestamp:
- Jul 24, 2006, 11:09:47 AM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/src/lib/graphics/importer/material.cc
r8761 r9406 88 88 Material::~Material() 89 89 { 90 PRINTF(5)("delete Material %s.\n", this->get Name());90 PRINTF(5)("delete Material %s.\n", this->getCName()); 91 91 92 92 if (this->ambientTexture != NULL) … … 217 217 void Material::setIllum (int illum) 218 218 { 219 PRINTF(4)("setting illumModel of Material %s to %i\n", this->get Name(), illum);219 PRINTF(4)("setting illumModel of Material %s to %i\n", this->getCName(), illum); 220 220 this->illumModel = illum; 221 221 } … … 229 229 void Material::setDiffuse (float r, float g, float b) 230 230 { 231 PRINTF(4)("setting Diffuse Color of Material %s to r=%f g=%f b=%f.\n", this->get Name(), r, g, b);231 PRINTF(4)("setting Diffuse Color of Material %s to r=%f g=%f b=%f.\n", this->getCName(), r, g, b); 232 232 this->diffuse = Color(r, g, b, this->diffuse.a() ); 233 233 } … … 242 242 void Material::setAmbient (float r, float g, float b) 243 243 { 244 PRINTF(4)("setting Ambient Color of Material %s to r=%f g=%f b=%f.\n", this->get Name(), r, g, b);244 PRINTF(4)("setting Ambient Color of Material %s to r=%f g=%f b=%f.\n", this->getCName(), r, g, b); 245 245 this->ambient = Color(r, g, b, 1.0); 246 246 } … … 254 254 void Material::setSpecular (float r, float g, float b) 255 255 { 256 PRINTF(4)("setting Specular Color of Material %s to r=%f g=%f b=%f.\n", this->get Name(), r, g, b);256 PRINTF(4)("setting Specular Color of Material %s to r=%f g=%f b=%f.\n", this->getCName(), r, g, b); 257 257 this->specular = Color (r, g, b, 1.0); 258 258 } … … 273 273 void Material::setTransparency (float trans) 274 274 { 275 PRINTF(4)("setting Transparency of Material %s to %f.\n", this->get Name(), trans);275 PRINTF(4)("setting Transparency of Material %s to %f.\n", this->getCName(), trans); 276 276 this->diffuse.a() = trans; 277 277 } … … 455 455 void Material::debug() const 456 456 { 457 PRINT(0)("Debug Material: %s\n", this->get Name());457 PRINT(0)("Debug Material: %s\n", this->getCName()); 458 458 PRINT(0)("illumModel: %d ; ShiniNess %f\n", this->illumModel, shininess); 459 459 PRINT(0)("diffuseColor: "); diffuse.debug();
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