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Ignore:
Timestamp:
Jul 24, 2006, 10:05:52 AM (18 years ago)
Author:
patrick
Message:

yet another strang bug occured. flush

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/proxy/src/lib/network/monitor/network_monitor.h

    r9396 r9404  
    6565    inline int getPlayerNumber() { return this->playerNumber; }
    6666
    67     /** @returns true if there are still free network slots available */
     67    /** @returns true if there are still free network slots available at the local node*/
    6868    inline bool gotFreeSlots() { return (this->localNode->getPlayerNumber() < SharedNetworkData::getInstance()->getMaxPlayer())?true:false; }
    6969    /** @param node node to be checked for slots @returns true if there are still free network slots available at this node */
     
    8989
    9090    int                          playerNumber;                 //!< total number of players in the game
     91    int                          connectionNumber;             //!< total number of connections at this localhost
    9192};
    9293
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