Changeset 9348 for code/trunk/data/levels/pong.oxw
- Timestamp:
- Aug 30, 2012, 11:08:17 PM (12 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:ignore
-
old new 1 .project 1 2 build 2 3 codeblocks 4 dependencies 3 5 vs 4 dependencies
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- Property svn:mergeinfo changed
- Property svn:ignore
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code/trunk/data/levels/pong.oxw
r9016 r9348 57 57 <?lua include("includes/notifications.oxi") ?> 58 58 59 <WorldAmbientSound source="Ganymede.ogg" playOnLoad=true looping=true /> 60 59 <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/> 61 60 <PongBot /> 62 61 63 62 <Scene 64 63 ambientlight = "0.5, 0.5, 0.5" 65 skybox = "Orxonox/sky panoramagen1"64 skybox = "Orxonox/skyBoxBasic" 66 65 > 67 66 <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> … … 92 91 <ParticleSpawner name=scoreeffect_left position="-120,0,-45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 /> 93 92 94 <WorldSound name="scoreSound" position="0,0,0" source="sounds/pong_score.wav" > 93 <!-- TODO: Create a Pong Score Sound and include it here. 94 This WorldSound works, but doesn't make sense, since it is played together with ambient/moodDependedDirectory/Ganymede.ogg --> 95 <!--WorldSound name="scoreSound" position="0,0,0" source="ambient/default/Earth.ogg" > 95 96 <events> 96 97 <play> … … 98 99 </play> 99 100 </events> 100 </WorldSound >101 </WorldSound--> 101 102 102 103 <?lua
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