Changeset 9348 for code/trunk/data/levels/lastTeamStanding.oxw
- Timestamp:
- Aug 30, 2012, 11:08:17 PM (12 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:ignore
-
old new 1 .project 1 2 build 2 3 codeblocks 4 dependencies 3 5 vs 4 dependencies
-
- Property svn:mergeinfo changed
- Property svn:ignore
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code/trunk/data/levels/lastTeamStanding.oxw
r9016 r9348 18 18 name = "Last Team Standing" 19 19 description = "testmap for gametype last team standing" 20 gametype = " TeamGametype"20 gametype = "LastTeamStanding" 21 21 > 22 22 <templates> … … 27 27 <Scene 28 28 ambientlight = "0.8, 0.8, 0.8" 29 skybox = "Orxonox/sky panoramagen1"29 skybox = "Orxonox/skyBoxBasic" 30 30 > 31 <?lua include("includes/notifications.oxi") ?>32 31 33 32 <?lua … … 48 47 </StaticEntity> 49 48 50 <PickupSpawner position="-160,60,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="10"><!--EasterEgg--> 51 <pickup> 52 <InvisiblePickup template=hugeinvisiblepickup /> 53 </pickup> 54 </PickupSpawner> 49 <PickupSpawner pickup=hugeinvisiblepickup position="-160,60,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="10" /><!--EasterEgg--> 55 50 <StaticEntity position="-160,60,28.4"><!--EasterEgg-Indicator--> 56 51 <attached> … … 74 69 <attached> 75 70 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> 76 71 </Model> 77 72 </attached> 78 73 <collisionShapes> … … 84 79 <attached> 85 80 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh"> 86 81 </Model> 87 82 </attached> 88 83 <collisionShapes> … … 94 89 <attached> 95 90 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh"> 96 91 </Model> 97 92 </attached> 98 93 <collisionShapes> … … 104 99 <attached> 105 100 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh"> 106 101 </Model> 107 102 </attached> 108 103 <collisionShapes> … … 114 109 <attached> 115 110 <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh"> 116 111 </Model> 117 112 </attached> 118 113 <collisionShapes> … … 125 120 <attached> 126 121 <Model position="0,0,0" scale=25 mesh="ast6.mesh"> 127 122 </Model> 128 123 </attached> 129 124 <collisionShapes>
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