Changeset 9348 for code/trunk/data/levels/dynamicMatch.oxw
- Timestamp:
- Aug 30, 2012, 11:08:17 PM (12 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:ignore
-
old new 1 .project 1 2 build 2 3 codeblocks 4 dependencies 3 5 vs 4 dependencies
-
- Property svn:mergeinfo changed
- Property svn:ignore
-
code/trunk/data/levels/dynamicMatch.oxw
r9016 r9348 10 10 include("stats.oxo") 11 11 include("templates/spaceshipAssff.oxt") 12 include("templates/spaceshipSwallow.oxt") 13 include("templates/spaceshipPirate.oxt") 12 14 include("templates/spaceshipGhost.oxt") 13 15 include("dynamicMatchHUD.oxo") … … 39 41 <!-- -----------12-Spawnpoints around the planet------------- --> 40 42 <!-- inner Spawnpoints --> 41 <TeamSpawnPoint team=0 position="1000,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>42 <TeamSpawnPoint team=0 position="-1000,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>43 <TeamSpawnPoint team=0 position="0,1000,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>44 <TeamSpawnPoint team=0 position="0,-1000,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>45 <TeamSpawnPoint team=0 position="0,0,1000" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>46 <TeamSpawnPoint team=0 position="0,0,-1000" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>43 <TeamSpawnPoint team=0 position="1000,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 44 <TeamSpawnPoint team=0 position="-1000,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 45 <TeamSpawnPoint team=0 position="0,1000,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 46 <TeamSpawnPoint team=0 position="0,-1000,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 47 <TeamSpawnPoint team=0 position="0,0,1000" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 48 <TeamSpawnPoint team=0 position="0,0,-1000" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 47 49 <!--outer Spawnpoints --> 48 <TeamSpawnPoint team=0 position="2000,0,0" lookat="0,0,1" spawnclass=SpaceShip pawndesign=spaceship assff/>49 <TeamSpawnPoint team=0 position="-2000,0,0" lookat="0,0,-1" spawnclass=SpaceShip pawndesign=spaceship assff/>50 <TeamSpawnPoint team=0 position="0,2000,0" lookat="0,1,0" spawnclass=SpaceShip pawndesign=spaceship assff/>51 <TeamSpawnPoint team=0 position="0,-2000,0" lookat="0,-1,0" spawnclass=SpaceShip pawndesign=spaceship assff/>52 <TeamSpawnPoint team=0 position="0,0,2000" lookat="1,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>53 <TeamSpawnPoint team=0 position="0,0,-2000" lookat="-1,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>50 <TeamSpawnPoint team=0 position="2000,0,0" lookat="0,0,1" spawnclass=SpaceShip pawndesign=spaceshippirate/> 51 <TeamSpawnPoint team=0 position="-2000,0,0" lookat="0,0,-1" spawnclass=SpaceShip pawndesign=spaceshippirate/> 52 <TeamSpawnPoint team=0 position="0,2000,0" lookat="0,1,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 53 <TeamSpawnPoint team=0 position="0,-2000,0" lookat="0,-1,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 54 <TeamSpawnPoint team=0 position="0,0,2000" lookat="1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 55 <TeamSpawnPoint team=0 position="0,0,-2000" lookat="-1,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 54 56 55 57 <?lua … … 64 66 createSpaceStationPar(0,2,1,2,1,4,1,50) 65 67 ?> 66 <TeamSpawnPoint team=2 position="20,20,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>67 <TeamSpawnPoint team=2 position="-20,-20,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>68 <TeamSpawnPoint team=2 position="-10,10,20" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceship assff/>68 <TeamSpawnPoint team=2 position="20,20,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 69 <TeamSpawnPoint team=2 position="-20,-20,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 70 <TeamSpawnPoint team=2 position="-10,10,20" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshippirate/> 69 71 </attached> 70 72 </StaticEntity> … … 90 92 <attached> 91 93 <Model position="0,0,0" scale="<?lua print(j * 10) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh"> 92 94 <attached><!-- ---------asteroid fog----- --> 93 95 <ParticleEmitter position="0,0,0" source="Orxonox/Steam" /> 94 96 </attached> 95 97 </Model> 96 98 </attached> 97 99 <?lua if i == 5 then ?><collisionShapes>
Note: See TracChangeset
for help on using the changeset viewer.