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Ignore:
Timestamp:
Aug 30, 2012, 11:08:17 PM (12 years ago)
Author:
landauf
Message:

merged branch presentation2012merge back to trunk

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/data/levels/Spacerace2.oxw

    • Property svn:eol-style set to native
    r9016 r9348  
    1212
    1313  include("templates/spaceshipAssff.oxt")
    14  
     14
    1515?>
    1616
     
    3737    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
    3838
    39        
    40         <SpaceRaceManager>
    41 <checkpoints>   
    42         <RaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false" nextcheckpoints="1,2,-1">
    43         <attached>
    44             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    45         </attached>
    46         <collisionShapes>
    47             <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
    48             <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
    49             <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
    50             <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
    51         </collisionShapes>
    52     </RaceCheckPoint>
    53 
    54 <RaceCheckPoint name="checkpoint2" position="0,2100,2300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false" nextcheckpoints="3,-1,-1">
    55         <attached>
    56             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    57         </attached>
    58         <collisionShapes>
    59             <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
    60             <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
    61             <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
    62             <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
    63         </collisionShapes>
    64     </RaceCheckPoint>
    65 
    66 <RaceCheckPoint name="checkpoint3" position="0,700,2700" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
    67         <attached>
    68             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    69         </attached>
    70         <collisionShapes>
    71             <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
    72             <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
    73             <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
    74             <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
    75         </collisionShapes>
    76     </RaceCheckPoint>
    77 
    78 <RaceCheckPoint name="checkpoint4" position="0,-400,300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="true">
    79         <attached>
    80             <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
    81         </attached>
    82         <collisionShapes>
    83             <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
    84             <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
    85             <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
    86             <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
    87         </collisionShapes>
    88     </RaceCheckPoint>
    89 </checkpoints>
    90 </SpaceRaceManager>
    91 
    92  
    93 <SpaceShip position="0,0,200" lookat="0,0,0">
     39
     40    <SpaceRaceManager>
     41        <checkpoints>
     42            <RaceCheckPoint name="checkpoint1" position="0,-2000,1000" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="0" islast="false" nextcheckpoints="1,2,-1">
     43                <attached>
     44                    <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     45                </attached>
     46                <collisionShapes>
     47                    <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
     48                    <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
     49                    <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
     50                    <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
     51                </collisionShapes>
     52            </RaceCheckPoint>
     53
     54            <RaceCheckPoint name="checkpoint2" position="0,2100,2300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="1" islast="false" nextcheckpoints="3,-1,-1">
     55                <attached>
     56                    <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     57                </attached>
     58                <collisionShapes>
     59                    <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
     60                    <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
     61                    <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
     62                    <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
     63                </collisionShapes>
     64            </RaceCheckPoint>
     65
     66            <RaceCheckPoint name="checkpoint3" position="0,700,2700" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="2" islast="false" nextcheckpoints="3,-1,-1">
     67                <attached>
     68                    <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     69                </attached>
     70                <collisionShapes>
     71                    <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
     72                    <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
     73                    <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
     74                    <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
     75                </collisionShapes>
     76            </RaceCheckPoint>
     77
     78            <RaceCheckPoint name="checkpoint4" position="0,-400,300" direction="0,-1,1" collisionType="static" scale="1" distance="40" checkpointindex="3" islast="true">
     79                <attached>
     80                    <Model mass="50" scale="50" mesh="raceCheckPoint.mesh" />
     81                </attached>
     82                <collisionShapes>
     83                    <BoxCollisionShape position="0,0,55"      halfExtents="55, 10, 10" />
     84                    <BoxCollisionShape position="0,0,-55"     halfExtents="55, 10, 10" />
     85                    <BoxCollisionShape position="55,0,0"      halfExtents="10, 10, 55" />
     86                    <BoxCollisionShape position="-55,0,0"     halfExtents="10, 10, 55" />
     87                </collisionShapes>
     88            </RaceCheckPoint>
     89        </checkpoints>
     90    </SpaceRaceManager>
     91
     92
     93    <SpaceShip position="0,0,200" lookat="0,0,0">
    9494      <templates>
    9595        <Template link=spaceshipassff />
     
    202202
    203203
    204    
     204
    205205  </Scene>
    206206</Level>
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