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Ignore:
Timestamp:
Aug 20, 2012, 4:46:52 PM (12 years ago)
Author:
jo
Message:

On the way of repairing a bug that was caused by manual refactoring of gametype's playerScored function.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentation2012merge/src/orxonox/gametypes/TeamBaseMatch.h

    r5929 r9340  
    4747            virtual bool allowPawnDamage(Pawn* victim, Pawn* originator);
    4848
    49             virtual void playerScored(PlayerInfo* player);
     49            virtual void playerScored(PlayerInfo* player, int score = 1);
    5050            virtual void showPoints();
    5151            virtual void endGame();
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