Changeset 9268 in orxonox.OLD for branches/proxy/src/lib/network/network_stream.cc
- Timestamp:
- Jul 13, 2006, 11:32:48 AM (19 years ago)
- File:
-
- 1 edited
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branches/proxy/src/lib/network/network_stream.cc
r9256 r9268 26 26 #include "udp_server_socket.h" 27 27 #include "connection_monitor.h" 28 #include "network_monitor.h" 28 29 #include "synchronizeable.h" 29 30 #include "network_game_manager.h" … … 45 46 #include <algorithm> 46 47 47 /* include your own header */ 48 48 49 #include "network_stream.h" 49 50 50 /* probably unnecessary */ 51 51 52 using namespace std; 52 53 … … 792 793 /** 793 794 * is executed when a handshake has finished 794 * @todo create playable for new user795 795 */ 796 796 void NetworkStream::handleNewClient( int userId ) 797 797 { 798 // init and assign the message manager 798 799 MessageManager::getInstance()->initUser( userId ); 799 800 // do all game relevant stuff here 800 801 networkGameManager->signalNewPlayer( userId ); 801 } 802 803 // register the new client at the network monitor 804 // this->networkMonitor->addClient(); 805 } 806 802 807 803 808 /**
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