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Ignore:
Timestamp:
Mar 26, 2008, 1:44:51 PM (16 years ago)
Author:
rgrieder
Message:
File:
1 edited

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  • code/branches/network/src/orxonox/GraphicsEngine.h

    r919 r926  
    1414
    1515#include "OrxonoxPrereqs.h"
     16#include "core/BaseObject.h"
    1617
    1718
     
    2122   * graphics engine manager class
    2223 */
    23   class _OrxonoxExport GraphicsEngine {
     24  class _OrxonoxExport GraphicsEngine : public BaseObject
     25  {
    2426    public:
    2527      GraphicsEngine();
     
    2729      // find a better way for this
    2830      inline Ogre::Root* getRoot() { return root_; };
     31      void setConfigValues();
    2932      void setup();
    30       bool load();
     33      bool load(std::string path);
    3134      void loadRessourceLocations(std::string path);
    3235      Ogre::SceneManager* getSceneManager();
     
    4548      Ogre::SceneManager* scene_;       //!< scene manager of the game
    4649      Ogre::RenderWindow* renderWindow_;//!< the current render window
     50      //bool               bOverwritePath_; //!< overwrites path
    4751
    4852  };
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