Changeset 9235 in orxonox.OLD for trunk/src/world_entities/creatures/fps_player.h
- Timestamp:
- Jul 5, 2006, 4:39:02 PM (19 years ago)
- File:
-
- 1 edited
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trunk/src/world_entities/creatures/fps_player.h
r9110 r9235 9 9 10 10 #include "playable.h" 11 12 13 class AimingSystem; 11 14 12 15 … … 27 30 virtual void reset(); 28 31 32 virtual void destroy(WorldEntity* killer); 33 virtual void respawn(); 29 34 30 35 virtual void tick(float time); … … 43 48 bool bJump; //!< jumping 44 49 bool bPosBut; //!< position button 50 bool bFire; //!< fire button 45 51 46 52 float xMouse; //!< mouse moved in x-Direction … … 55 61 float fallVelocity; //!< velocity for falling down 56 62 float jumpForce; //!< the jump force 63 64 bool initWeapon; 65 66 AimingSystem* aimingSystem; //!< aiming system of the player 67 68 float damageTicker; //!< ticker for dealing damage 57 69 }; 58 70
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