Changeset 9235 in orxonox.OLD for trunk/src/lib/graphics/importer/md2/md2Model.h
- Timestamp:
- Jul 5, 2006, 4:39:02 PM (18 years ago)
- File:
-
- 1 edited
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trunk/src/lib/graphics/importer/md2/md2Model.h
r9003 r9235 30 30 #define MD2_VERSION 8 //!< the md2 version in the header 31 31 #define MD2_MAX_TRIANGLES 4096 //!< maximal triangles count 32 #define MD2_MAX_VERTICES 2048 //!< maximal vertices count33 #define MD2_MAX_TEXCOORDS 2048 //!< maximal tex coordinates32 #define MD2_MAX_VERTICES 3048 //!< maximal vertices count 33 #define MD2_MAX_TEXCOORDS 3048 //!< maximal tex coordinates 34 34 #define MD2_MAX_FRAMES 512 //!< maximal frames 35 35 #define MD2_MAX_SKINS 32 //!< maximal skins … … 92 92 DEATH_FALLBACKSLOW, 93 93 BOOM, 94 WALK, 94 95 95 96 MAX_ANIMATIONS … … 180 181 static sVec3D anorms[NUM_VERTEX_NORMALS]; //!< the anormals 181 182 static float anormsDots[SHADEDOT_QUANT][256]; //!< the anormals dot products 182 static sAnim animationList[2 1]; //!< the anomation list183 static sAnim animationList[22]; //!< the anomation list 183 184 //! again one of these strange id software parts 184 185 float* shadeDots;
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