- Timestamp:
- May 18, 2012, 12:47:54 PM (13 years ago)
- File:
-
- 1 edited
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code/branches/pickup2012/src/orxonox/worldentities/pawns/Pawn.h
r9099 r9184 162 162 { return this->numexplosionchunks_; } 163 163 164 // not that beautiful yet164 // These are used with the Damage Boost Pickup to use the damage multiplier. 165 165 inline void setDamageMultiplier(float multiplier) 166 166 { this->damageMultiplier_ = multiplier; } … … 215 215 float reloadWaitCountdown_; 216 216 217 // modifiers218 float damageMultiplier_; 217 // Modifier 218 float damageMultiplier_; // Used by the Damage Boost Pickup. 219 219 220 220 WeakPtr<Pawn> lastHitOriginator_;
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