Changeset 918 for code/branches/network/src/orxonox/OrxonoxStableHeaders.h
- Timestamp:
- Mar 22, 2008, 9:17:34 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/src/orxonox/OrxonoxStableHeaders.h
r917 r918 41 41 42 42 // not including the entire Ogre.h doesn't exceed the default heap size for pch 43 #ifndef WIN32_LEAN_AND_MEAN 44 // prevent Ogre from including winsock.h that messes with winsock2.h from enet 45 # define WIN32_LEAN_AND_MEAN 46 #endif 43 47 //#include <Ogre.h> 44 #include <OgreBillboardSet.h>45 #include <OgreCamera.h>46 #include <OgreConfigFile.h>48 //#include <OgreBillboardSet.h> 49 //#include <OgreCamera.h> 50 //#include <OgreConfigFile.h> 47 51 #include <OgreEntity.h> 48 52 #include <OgreException.h> 49 #include <OgreFrameListener.h>53 //#include <OgreFrameListener.h> 50 54 #include <OgreLight.h> 51 #include <OgreOverlay.h>52 #include <OgreOverlayElement.h>53 #include <OgreOverlayManager.h>55 //#include <OgreOverlay.h> 56 //#include <OgreOverlayElement.h> 57 //#include <OgreOverlayManager.h> 54 58 #include <OgreParticleEmitter.h> 55 59 #include <OgreParticleSystem.h> 56 60 #include <OgrePlatform.h> 57 61 #include <OgrePrerequisites.h> 58 #include <OgreRenderWindow.h>59 #include <OgreRoot.h>62 //#include <OgreRenderWindow.h> 63 //#include <OgreRoot.h> 60 64 #include <OgreSceneManager.h> 61 65 #include <OgreSceneNode.h> 62 66 #include <OgreStringConverter.h> 63 #include <OgreTextureManager.h>64 #include <OgreViewport.h>67 //#include <OgreTextureManager.h> 68 //#include <OgreViewport.h> 65 69 66 70 #include <OIS/OIS.h> … … 68 72 /** 69 73 * Some of the not so stable header files. 70 * But it's not very useful to include them anyway..74 * It's not very useful to include them anyway.. 71 75 **/ 72 73 //#include "audio/AudioManager.h"74 76 75 77 #include "core/CoreIncludes.h" 76 78 #include "core/BaseObject.h" 77 //#include "core/ArgReader.h"79 #include "core/Tickable.h" 78 80 #include "core/Error.h" 79 81 #include "core/Loader.h" 80 82 #include "core/XMLPort.h" 81 #include "core/Tickable.h"82 83 83 84 #include "network/Synchronisable.h" … … 100 101 #include "util/tinyxml/tinyxml.h" 101 102 102 //#include "hud/HUD.h"103 //#include "loader/LevelLoader.h"104 //#include "objects/weapon/AmmunitionDump.h"105 //#include "objects/weapon/BarrelGun.h"106 //#include "objects/weapon/Bullet.h"107 //#include "objects/weapon/BulletManager.h"108 //#include "objects/weapon/WeaponStation.h"109 //#include "objects/Ambient.h"110 //#include "objects/Camera.h"111 //#include "objects/Explosion.h"112 //#include "objects/Fighter.h"113 103 #include "objects/Model.h" 114 //#include "objects/NPC.h"115 //#include "objects/Projectile.h"116 //#include "objects/Skybox.h"117 //#include "objects/SpaceShipSteeringObject.h"118 104 #include "objects/WorldEntity.h" 119 //#include "particle/ParticleInterface.h"120 //#include "tools/BillboardSet.h"121 //#include "tools/Light.h"122 //#include "tools/Mesh.h"123 //#include "tools/Timer.h"124 //#include "GraphicsEngine.h"125 //#include "InputManager.h"126 //#include "Orxonox.h"127 //#include "SpaceshipSteering.h"128 105 129 106 #endif
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