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Ignore:
Timestamp:
Jul 4, 2006, 9:45:39 PM (19 years ago)
Author:
patrick
Message:

less debug more boxes creation obb

File:
1 edited

Legend:

Unmodified
Added
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  • branches/presentation/src/world_entities/weapons/aiming_system.h

    r9168 r9172  
    1616class BVTree;
    1717class Model;
     18class OBBTree;
    1819
    1920
     
    2829
    2930  WorldEntity* getNearestTarget();
     31  void flushList() { this->selectionList.clear(); }
    3032
    3133  void setRange(float range){this->range = range;};
     
    3941 private:
    4042   float                       range;                //!<
     43   float                       sideLength;
    4144   std::vector<WorldEntity*>   selectionList;        //!< the selections
    4245
    4346   WorldEntity*                owner;                //!< the owner of the targeting system
    4447
     48   OBBTree*                    obbTree;
     49
    4550};
    4651
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