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Ignore:
Timestamp:
Apr 29, 2012, 11:17:38 AM (13 years ago)
Author:
mentzerf
Message:

+ 'addTower' now adds a "tower" (actually a green cube) at 0,0

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/newlevel2012/src/modules/towerdefense/Tower.h

    r9135 r9137  
    2424                virtual void moveRightLeft(const Vector2& value); //!< Overloaded the function to steer the bat up and down.
    2525               
    26                
    27                
     26                void setGame(TowerDefense* towerdefense)
     27                { assert(towerdefense); game_ = towerdefense; }
     28        private:
     29                TowerDefense* game_;
    2830    };
    2931}
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