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Ignore:
Timestamp:
Jul 4, 2006, 1:21:19 PM (18 years ago)
Author:
rennerc
Message:

player joins game with last chosen nickname

File:
1 edited

Legend:

Unmodified
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  • branches/presentation/src/util/multiplayer_team_deathmatch.h

    r9110 r9117  
    4141    virtual std::string getPlayableModelTextureFileName( int userId, int team, ClassID classId );
    4242    virtual std::string getPlayableModelFileName( int userId, int team, ClassID classId );
     43    virtual float getPlayableScale( int userId, int team, ClassID classId );
    4344
    4445    virtual void registerSpawn( WorldEntity * we );
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