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Ignore:
Timestamp:
Apr 13, 2012, 5:44:29 PM (13 years ago)
Author:
jo
Message:

backup checkin - still the same bugs experiencable

File:
1 edited

Legend:

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  • code/branches/pCuts/src/modules/tetris/TetrisStone.cc

    r9082 r9085  
    7272        else if(!this->lockRotation_) //rotate when key up is pressed
    7373        {
    74             orxout() << "The object should be rolled soon." << endl;
    7574            this->lockRotation_ = true; // multiple calls of this function have to be filtered out.
    7675            this->rotationTimer_.setTimer(0.1f, false, createExecutor(createFunctor(&TetrisStone::unlockRotation, this)));
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