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Ignore:
Timestamp:
Dec 16, 2011, 8:36:41 PM (12 years ago)
Author:
jo
Message:

Merged Formation branch. There are still some bugs (just have a look at the tutorial level)

Location:
code/branches/presentation2011
Files:
2 edited

Legend:

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  • code/branches/presentation2011

  • code/branches/presentation2011/src/orxonox/controllers/HumanController.h

    r8706 r8992  
    3434#include "tools/Timer.h"
    3535#include "tools/interfaces/Tickable.h"
    36 #include "Controller.h"
     36#include "FormationController.h"
    3737
    3838// tolua_begin
     
    4141    class _OrxonoxExport HumanController
    4242// tolua_end
    43         : public Controller, public Tickable
     43        : public FormationController, public Tickable
    4444    { // tolua_export
    4545        public:
     
    7474            void keepBoosting(void);
    7575            void terminateBoosting(void);
    76            
     76                 
     77
    7778            static void greet();
    7879            static void switchCamera();
     
    8485            static void toggleGodMode();
    8586            static void myposition();
     87
     88            static void toggleFormationFlight();
     89            static void FFChangeMode();
     90            virtual void hit(Pawn* originator, btManifoldPoint& contactpoint, float damage);
     91
    8692
    8793            static void addBots(unsigned int amount);
     
    107113            Timer boostingTimeout_; // A timer to check whether the player is no longer boosting.
    108114            static const float BOOSTING_TIME; // The time after it is checked, whether the player is no longer boosting.
     115            FormationController* tempMaster;
    109116
    110117    }; // tolua_export
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