- Timestamp:
- Dec 16, 2011, 8:36:41 PM (13 years ago)
- Location:
- code/branches/presentation2011
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/presentation2011
- Property svn:mergeinfo changed
/code/branches/formation (added) merged: 8885,8908,8939,8943,8948,8953,8957,8965,8967,8978,8985,8989-8991
- Property svn:mergeinfo changed
-
code/branches/presentation2011/src/orxonox/controllers/HumanController.h
r8706 r8992 34 34 #include "tools/Timer.h" 35 35 #include "tools/interfaces/Tickable.h" 36 #include " Controller.h"36 #include "FormationController.h" 37 37 38 38 // tolua_begin … … 41 41 class _OrxonoxExport HumanController 42 42 // tolua_end 43 : public Controller, public Tickable43 : public FormationController, public Tickable 44 44 { // tolua_export 45 45 public: … … 74 74 void keepBoosting(void); 75 75 void terminateBoosting(void); 76 76 77 77 78 static void greet(); 78 79 static void switchCamera(); … … 84 85 static void toggleGodMode(); 85 86 static void myposition(); 87 88 static void toggleFormationFlight(); 89 static void FFChangeMode(); 90 virtual void hit(Pawn* originator, btManifoldPoint& contactpoint, float damage); 91 86 92 87 93 static void addBots(unsigned int amount); … … 107 113 Timer boostingTimeout_; // A timer to check whether the player is no longer boosting. 108 114 static const float BOOSTING_TIME; // The time after it is checked, whether the player is no longer boosting. 115 FormationController* tempMaster; 109 116 110 117 }; // tolua_export
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