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Ignore:
Timestamp:
Dec 16, 2011, 4:25:28 PM (12 years ago)
Author:
jo
Message:

Rough adding of both concepts. Further work on the states is needed. (single player bots are inactive at the moment)

File:
1 edited

Legend:

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  • code/branches/formation/src/orxonox/controllers/FormationController.cc

    r8989 r8990  
    4040#include "gametypes/TeamDeathmatch.h"
    4141#include "gametypes/Dynamicmatch.h"
     42//#include "gametypes/Mission.h" TODO: include mission after merging
    4243#include "gametypes/Gametype.h"
    4344#include "controllers/WaypointPatrolController.h"
     
    961962        }
    962963
    963         Mission* miss = orxonox_cast<Mission*>(gametype); //NEW
     964        /*Mission* miss = orxonox_cast<Mission*>(gametype); //NEW
    964965        if (miss)
    965966        {
     
    969970            if (entity2->getPlayer())
    970971                team2 = miss->getTeam(entity2->getPlayer());
    971         }
     972        }*/
    972973
    973974        TeamBaseMatchBase* base = 0;
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