- Timestamp:
- Dec 14, 2011, 2:16:45 PM (12 years ago)
- File:
-
- 1 edited
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code/branches/spaceraceTwo/src/modules/gametypes/SpaceRace.h
r8970 r8979 40 40 #include "gametypes/Gametype.h" 41 41 42 43 44 42 #include "SpaceRaceManager.h" 45 43 … … 53 51 { 54 52 friend class RaceCheckPoint; 55 //friend class SpaceRaceManager;53 56 54 57 55 public: … … 85 83 virtual bool playerLeft(PlayerInfo* player); //!< Manages all local variables. 86 84 private: 87 float maxSpeedBack_; float maxSpeedFront_; float maxSpeedLeftRight_; float maxSpeedUpDown_;88 85 bool cantMove_; 89 86 std::map<PlayerInfo*, int>checkpointReached_; //The number of the last check point reached by each player.
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