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Ignore:
Timestamp:
Dec 13, 2011, 10:50:14 PM (12 years ago)
Author:
jo
Message:

Cleanup code. Functionallity remains unchanged.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/spaceraceTwo/src/modules/gametypes/RaceCheckPoint.cc

    r8968 r8970  
    5252        this->setBroadcast(false);
    5353        this->setSimultaneousTriggerers(100);
    54        
    55            
    56        
    57        
    5854        this->bTimeLimit_ = 0;
    59        
    6055
    6156        this->setRadarObjectColour(ColourValue::Blue);
    6257        this->setRadarObjectShape(RadarViewable::Triangle);
    63        
    64         this->setRadarVisibility(false);
    65         this->settingsChanged();
    66         this->reached_=NULL;
    67     //this->addTarget("WorldEntity");
    68    
    69    
     58        this->setRadarVisibility(false);
     59        this->settingsChanged();
     60        this->reached_=NULL;
     61        //this->addTarget("WorldEntity");
    7062    }
    7163   
    7264
    7365   RaceCheckPoint::~RaceCheckPoint()
    74     {
     66   {
    7567   
    76        
    77        
    78      
    79     }
     68   }
    8069
    8170    void RaceCheckPoint::tick(float dt)
     
    8574        SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get());
    8675        assert(gametype);
    87        
    8876    }
    8977
     
    9179    {
    9280        SUPER(RaceCheckPoint, XMLPort, xmlelement, mode);
    93         Vector3 v= Vector3(0,0,0);
     81        Vector3 v= Vector3(0,0,0);
    9482        XMLPortParam(RaceCheckPoint, "checkpointindex", setCheckpointIndex, getCheckpointIndex, xmlelement, mode).defaultValues(0);
    9583        XMLPortParam(RaceCheckPoint, "islast", setLast, getLast, xmlelement, mode).defaultValues(false);
     
    9886    }
    9987
    100         void RaceCheckPoint::fire(bool bIsTriggered,BaseObject* player)
     88    void RaceCheckPoint::fire(bool bIsTriggered,BaseObject* player)
    10189    {
    102         DistanceMultiTrigger::fire((bool)bIsTriggered,player);
     90        DistanceMultiTrigger::fire((bool)bIsTriggered,player);
    10391       
    104        SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get());
     92        SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get());
    10593        assert(gametype);
    106      ControllableEntity* entity=(ControllableEntity*) player;
     94        ControllableEntity* entity = (ControllableEntity*) player;
    10795     
    108       PlayerInfo* player2=entity->getPlayer();
     96        PlayerInfo* player2 = entity->getPlayer();
    10997     
    110         if(bIsTriggered)this->reached_=player2;
     98        if(bIsTriggered)
     99            this->reached_=player2;
    111100    }
    112101
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