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Ignore:
Timestamp:
Jun 30, 2006, 6:23:17 PM (18 years ago)
Author:
snellen
Message:

made testentity scriptable

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/single_player_map/src/world_entities/test_entity.cc

    r8778 r8968  
    3737
    3838CREATE_FACTORY(TestEntity, CL_TEST_ENTITY);
     39
     40#include "script_class.h"
     41CREATE_SCRIPTABLE_CLASS(TestEntity, CL_TEST_ENTITY,
     42                            addMethod("setAbsCoor", ExecutorLua3<PNode,float,float,float>(&PNode::setAbsCoor))
     43                            ->addMethod("getAbsCoorX", ExecutorLua0ret<PNode, float>(&PNode::getAbsCoorX))
     44                            ->addMethod("getAbsCoorY", ExecutorLua0ret<PNode, float>(&PNode::getAbsCoorY))
     45                            ->addMethod("getAbsCoorZ", ExecutorLua0ret<PNode, float>(&PNode::getAbsCoorZ))
     46                           
     47                       );
    3948
    4049
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