- Timestamp:
- Nov 30, 2011, 5:12:00 PM (12 years ago)
- File:
-
- 1 edited
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code/branches/gamecontent/src/orxonox/gametypes/Gametype.h
r8930 r8956 126 126 void killBots(unsigned int amount = 0); 127 127 128 inline unsigned int getNumberOfPlayers() const129 { return this->players_.size(); }130 131 128 virtual void addTime(float t); 132 129 virtual void removeTime(float t); … … 151 148 152 149 //inline bool getForceSpawn() 153 // { return this->bForceSpawn_; } 150 // { return this->bForceSpawn_; } 154 151 155 152 virtual void resetTimer();
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