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Ignore:
Timestamp:
Nov 30, 2011, 5:12:00 PM (12 years ago)
Author:
jo
Message:

implementing first player control parameter.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/gamecontent/src/orxonox/gametypes/Gametype.h

    r8930 r8956  
    126126            void killBots(unsigned int amount = 0);
    127127
    128             inline unsigned int getNumberOfPlayers() const
    129                 { return this->players_.size(); }
    130 
    131128            virtual void addTime(float t);
    132129            virtual void removeTime(float t);
     
    151148
    152149            //inline bool getForceSpawn()
    153             //  { return this->bForceSpawn_; }       
     150            //  { return this->bForceSpawn_; }
    154151
    155152            virtual void resetTimer();
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