- Timestamp:
- Nov 26, 2011, 10:06:08 AM (12 years ago)
- File:
-
- 1 edited
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code/branches/gamecontent/src/orxonox/worldentities/ControllableEntity.h
r8923 r8951 163 163 { return this->target_.get(); } 164 164 void setTargetInternal( uint32_t targetID ); 165 166 inline void setTeam(int team) 167 { this->team_ = team; } 168 inline float getTeam() const 169 { return this->team_; } 165 170 166 171 protected: … … 237 242 CameraPosition* reverseCamera_; 238 243 WeakPtr<WorldEntity> target_; 244 245 int team_ ; //<! teamnumber 239 246 }; 240 247 }
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