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Ignore:
Timestamp:
Jun 30, 2006, 3:21:44 AM (18 years ago)
Author:
patrick
Message:

model sticks to ground. no wall cd yet

File:
1 edited

Legend:

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  • branches/single_player_map/src/world_entities/npcs/repair_station.h

    r8941 r8943  
    3434    virtual void loadParams(const TiXmlElement* root);
    3535
    36     void setActionRadius(float radius) { this->actionRadius = radius; }
    3736    void setScale(float scale) { this->scale = scale; }
    3837
     
    4645  private:
    4746    void setAnimation(int animNum, int playbackMode = 0);
     47    int getAnimation();
    4848
    4949
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