- Timestamp:
- Nov 16, 2011, 5:02:12 PM (12 years ago)
- File:
-
- 1 edited
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code/branches/gamecontent/src/orxonox/gametypes/Mission.cc
r8923 r8941 30 30 //#include "TeamGametype.h" 31 31 #include "items/Engine.h" 32 #include "controllers/ArtificialController.h" 32 33 33 34 #include "core/CoreIncludes.h" … … 70 71 { 71 72 Gametype::start(); 72 73 this->setTeams(); 73 74 /*for (ObjectList<Engine>::iterator it = ObjectList<Engine>::begin(); it != ObjectList<Engine>::end(); ++it) 74 75 it->setActive(false); // works -> @sr :*/ … … 87 88 * */ 88 89 } 90 91 void Mission::setTeams() 92 { 93 for (ObjectList<Pawn>::iterator it = ObjectList<Pawn>::begin(); it != ObjectList<Pawn>::end(); ++it) 94 this->setObjectColour(*it); 95 } 96 97 98 89 99 }
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