Changeset 8919 in orxonox.OLD for branches/mountain_lake/src/world_entities/environments/mapped_water.h
- Timestamp:
- Jun 29, 2006, 7:09:59 PM (18 years ago)
- File:
-
- 1 edited
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branches/mountain_lake/src/world_entities/environments/mapped_water.h
r8918 r8919 96 96 void fadeRefraction(float refraction, float time) { this->newRefraction = refraction; this->refractionFadeTime = time; this->bFadeRefraction = true; } 97 97 void fadeWaterHeight(float y, float time) { this->newWaterHeight = y; this->waterHeightFadeTime = time; this->bFadeWaterHeight = true; } 98 void fadeWaterColor(float r, float g, float b, float time) { this->newWaterColor = Vector(r, g, b); this->waterColorFadeTime = time; this->bFadeWaterColor = true; } 98 99 99 100 private: … … 140 141 Shader::Uniform* refr_uni; //!< uniform that is used for the strength of the refraction 141 142 142 // fading 143 // fading TODO fix this so it isnt so hacky anymore 143 144 tAnimation<MappedWater>* waterUVFader; 144 145 float newWaterUV; … … 169 170 float waterHeightFadeTime; 170 171 bool bFadeWaterHeight; 172 tAnimation<MappedWater>* waterColorRFader; 173 tAnimation<MappedWater>* waterColorGFader; 174 tAnimation<MappedWater>* waterColorBFader; 175 Vector newWaterColor; 176 float waterColorFadeTime; 177 bool bFadeWaterColor; 171 178 172 179 int tempcounter;
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