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Timestamp:
Oct 25, 2011, 10:56:31 PM (13 years ago)
Author:
jo
Message:

On the way to a multiplayer gametype basceclass.

File:
1 edited

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  • code/branches/gamecontent/data/levels/templates/spaceshipSpacecruiser.oxt

    r8891 r8904  
    1111   initialhealth     = 300
    1212
    13    shieldhealth        = 60
    14    initialshieldhealth = 60
    15    maxshieldhealth     = 80
    16    shieldabsorption    = 0.8
     13   shieldhealth        = 75
     14   initialshieldhealth = 75
     15   maxshieldhealth     = 90
     16   shieldabsorption    = 0.9
    1717   reloadrate          = 1
    1818   reloadwaittime      = 1
     
    5757    </attached>
    5858    <collisionShapes>
    59       <BoxCollisionShape position="0,-30,-108"   halfExtents="38,6,62" />
    60       <BoxCollisionShape position="0,-20,-108"   halfExtents="20,6,40" />
    61       <BoxCollisionShape position="-16,-35,-112"  halfExtents="15,5,57" roll=-14 pitch=3.5/>
    62       <BoxCollisionShape position="16,-35,-112"   halfExtents="15,5,57" roll=14 pitch=3.5/>
    63       <BoxCollisionShape position="19,-21.5,-108" halfExtents="18,5,52" roll=-21 />
    64       <BoxCollisionShape position="-19,-21.5,-108"halfExtents="18,5,52" roll=21 />
    65       <BoxCollisionShape position="0,-21,-169"halfExtents="18,1,16" pitch=-30x />
     59      <BoxCollisionShape position="0,-30,-108"     halfExtents="38,6,62" />
     60      <BoxCollisionShape position="0,-20,-108"     halfExtents="20,6,40" />
     61      <BoxCollisionShape position="-16,-35,-112"   halfExtents="15,5,57" roll=-14 pitch=3.5/>
     62      <BoxCollisionShape position="16,-35,-112"    halfExtents="15,5,57" roll=14 pitch=3.5/>
     63      <BoxCollisionShape position="19,-21.5,-108"  halfExtents="18,5,52" roll=-21 />
     64      <BoxCollisionShape position="-19,-21.5,-108" halfExtents="18,5,52" roll=21 />
     65      <BoxCollisionShape position="0,-21,-169"     halfExtents="18,1,16" pitch=-30 />
    6666
    6767    </collisionShapes>
     
    7575  <SpaceShip>
    7676    <camerapositions>
    77       <CameraPosition position="0,10,  40" drag=true mouselook=true />
    78       <CameraPosition position="0,20,  80" drag=true mouselook=true />
     77      <CameraPosition position="0,15,  60" drag=true mouselook=true />
    7978      <CameraPosition position="0,30, 120" drag=true mouselook=true />
    80       <CameraPosition position="0,20,-260" drag=true mouselook=true yaw=180/>
    81       <CameraPosition position="0,30,-350" drag=true mouselook=true yaw=180/>
    82       <!--CameraPosition position="0,150,-25" pitch=-90 drag=true />
    83       <CameraPosition position="0,0,-40" yaw=180 drag=true />
    84       <CameraPosition position="0,3,-14" yaw=0 />
    85       <CameraPosition position="-50,5,-8" yaw=-90 drag=true />
    86       <CameraPosition position="50,5,-8" yaw=90 drag=true /-->
     79      <CameraPosition position="0,40, 350" drag=true mouselook=true />
    8780    </camerapositions>
    8881  </SpaceShip>
     
    9386   boostfactor    = 2
    9487
    95    speedfront     = 150
    96    speedback      =  50
    97    speedleftright =  50
    98    speedupdown    =  50
     88   speedfront     = 200
     89   speedback      =  70
     90   speedleftright =  70
     91   speedupdown    =  70
    9992
    10093   defEngineSndNormal = "sounds/Engine_low.ogg"
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