Changeset 8891 for code/trunk/src/modules/overlays/hud/HUDNavigation.h
- Timestamp:
- Oct 12, 2011, 7:50:43 PM (13 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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code/trunk
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code/trunk/src/modules/overlays/hud/HUDNavigation.h
r7401 r8891 85 85 { return navMarkerSize_; } 86 86 87 void setDetectionLimit( float limit ) 88 { this->detectionLimit_ = limit; } 89 float getDetectionLimit() const 90 { return this->detectionLimit_; } 91 87 92 void setTextSize ( float size ); 88 93 float getTextSize() const; … … 102 107 float textSize_; 103 108 104 unsigned int markerLimit_; ;//TODO: is it possible to set this over the console and/or the IG-Setting105 106 109 unsigned int markerLimit_; //TODO: is it possible to set this over the console and/or the IG-Setting 110 float detectionLimit_; //!< Objects that are more far away than detectionLimit_ are not displayed on the HUD. 10000.0f is the default value. 111 //!< In order to bypass this behaviour, set a negative detectionLimit_. Then the detection range is "infinite". 107 112 }; 108 113 }
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