Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/MoodManager.cc

    r8706 r8858  
    5454        {
    5555            // TODO: Non-fatal error handling (non-critical resource missing)
    56             COUT(2) << "Mood Warning: Folder for default mood (" << MoodManager::defaultMood_ << ") does not exist!" << std::endl;
     56            orxout(internal_warning) << "Mood Warning: Folder for default mood (" << MoodManager::defaultMood_ << ") does not exist!" << endl;
    5757        }
    5858       
     
    8282        if (!Resource::exists(path))
    8383        {
    84             COUT(3) << "Mood " << mood_ << " does not exist. Will not change." << std::endl;
     84            orxout(internal_warning) << "Mood " << mood_ << " does not exist. Will not change." << endl;
    8585            this->setMood(oldMood_);
    8686        }
    8787        else
    8888        {
    89             COUT(3) << "Mood changed to " << mood_ << std::endl;
     89            orxout(internal_info) << "Mood changed to " << mood_ << endl;
    9090            MoodListener::changedMood(mood_);
    9191        }
Note: See TracChangeset for help on using the changeset viewer.