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Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/modules/questsystem/effects/AddQuestHint.cc

    r8079 r8858  
    7373        XMLPortParam(AddQuestHint, "hintId", setHintId, getHintId, xmlelement, mode);
    7474
    75         COUT(4) << "New AddQuestHint, with target QuestHint {" << this->getHintId() << "}, created." << std::endl;
     75        orxout(verbose, context::quests) << "New AddQuestHint, with target QuestHint {" << this->getHintId() << "}, created." << endl;
    7676    }
    7777
     
    8888        if(id == "")
    8989        {
    90             COUT(2) << "Invalid id. QuestItem id {" << id << "} could not be set." << std::endl;
     90            orxout(internal_warning, context::quests) << "Invalid id. QuestItem id {" << id << "} could not be set." << endl;
    9191            return false;
    9292        }
     
    108108        assert(player);
    109109
    110         COUT(5) << "AddQuestHint on player: " << player << " ." << std::endl;
     110        orxout(verbose_more, context::quests) << "AddQuestHint on player: " << player << " ." << endl;
    111111
    112112        try
     
    118118        catch(const Exception& e)
    119119        {
    120            COUT(2) << e.getFullDescription() << std::endl;
     120           orxout(internal_warning, context::quests) << e.getFullDescription() << endl;
    121121           return false;
    122122        }
    123123
    124         COUT(4) << "QuestHint {" << this->getHintId() << "} successfully added to player: " << player << " ." << std::endl;
     124        orxout(verbose, context::quests) << "QuestHint {" << this->getHintId() << "} successfully added to player: " << player << " ." << endl;
    125125        return true;
    126126
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