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Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/modules/overlays/hud/ChatOverlay.cc

    r8327 r8858  
    6767    }
    6868
    69     void ChatOverlay::incomingChat(const std::string& message, unsigned int senderID)
     69    void ChatOverlay::incomingChat(const std::string& message, const std::string& /*name*/)
    7070    {
    71         std::string text;
    72 
    73         if (senderID != NETWORK_PEER_ID_UNKNOWN)
    74         {
    75             std::string name = "unknown";
    76 
    77             PlayerInfo* player = PlayerManager::getInstance().getClient(senderID);
    78             if (player)
    79                 name = player->getName();
    80 
    81             text = name + ": " + message;
    82         }
    83         else
    84         {
    85             text = message;
    86         }
    87 
    88         this->messages_.push_back(multi_cast<Ogre::DisplayString>(text));
    89         COUT(0) << "Chat: " << text << std::endl;
     71        this->messages_.push_back(multi_cast<Ogre::DisplayString>(message));
    9072
    9173        Timer* timer = new Timer();
     
    11092        this->text_->setCaption("");
    11193
    112         for (std::list<Ogre::DisplayString>::reverse_iterator it = this->messages_.rbegin(); it != this->messages_.rend(); ++it)
     94        for (std::list<Ogre::DisplayString>::iterator it = this->messages_.begin(); it != this->messages_.end(); ++it)
    11395        {
    11496            this->text_->setCaption(this->text_->getCaption() + "\n" + (*it));
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