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Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/libraries/network/ServerConnection.cc

    r8358 r8858  
    3434#include <enet/enet.h>
    3535
    36 #include "util/Debug.h"
     36#include "util/Output.h"
    3737#include <util/Sleep.h>
    3838// #include "ClientInformation.h"
     
    6161  {
    6262    if (enet_address_set_host (this->bindAddress_, bindAddress.c_str()) < 0)
    63         COUT(1) << "Error: Could not resolve \"" << bindAddress << "\"." << std::endl;
     63        orxout(internal_error, context::network) << "Could not resolve \"" << bindAddress << "\"." << endl;
    6464  }
    6565
     
    7575    if ( this->host_ == NULL )
    7676    {
    77         COUT(1) << "ServerConnection: host_ == NULL" << std::endl;
     77        orxout(internal_error, context::network) << "ServerConnection: host_ == NULL" << endl;
    7878        return false;
    7979    }
     
    8383    assert( this->host_->socket4 != ENET_SOCKET_NULL || this->host_->socket6 != ENET_SOCKET_NULL );
    8484    if (this->host_->socket4 == ENET_SOCKET_NULL)
    85         COUT(2) << "Warning: IPv4 Socket failed." << std::endl;
     85        orxout(internal_warning, context::network) << "IPv4 Socket failed." << endl;
    8686    else if (this->host_->socket6 == ENET_SOCKET_NULL)
    87         COUT(2) << "Warning: IPv6 Socket failed." << std::endl;
     87        orxout(internal_warning, context::network) << "IPv6 Socket failed." << endl;
    8888    else
    89         COUT(3) << "Info: Using IPv4 and IPv6 Sockets." << std::endl;
     89        orxout(internal_info, context::network) << "Using IPv4 and IPv6 Sockets." << endl;
    9090   
    9191    // start communication thread
     
    114114//       ClientInformation *temp = ClientInformation::findClient(clientID);
    115115//       if(!temp){
    116 //         COUT(3) << "C.Man: addPacket findClient failed" << std::endl;
     116//         orxout(internal_warning, context::network) << "C.Man: addPacket findClient failed" << endl;
    117117//       }
    118118      Connection::addPacket(packet, clientID, channelID);
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