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Ignore:
Timestamp:
Aug 23, 2011, 12:45:53 AM (13 years ago)
Author:
landauf
Message:

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/libraries/core/input/KeyBinderManager.cc

    r7284 r8858  
    2929#include "KeyBinderManager.h"
    3030
    31 #include "util/Debug.h"
     31#include "util/Output.h"
    3232#include "util/Exception.h"
    3333#include "util/ScopedSingletonManager.h"
     
    168168        if (!this->bBinding_)
    169169        {
    170             COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl;
     170            orxout(message) << "Press any button/key or move a mouse/joystick axis" << endl;
    171171            KeyDetector::getInstance().setCallback(createFunctor(&KeyBinderManager::keybindKeyPressed, this));
    172172            InputManager::getInstance().enterState("detector");
     
    185185            if (keyName == "Keys.KeyEscape")
    186186            {
    187                 COUT(0) << "Keybinding aborted." << std::endl;
     187                orxout(message) << "Keybinding aborted." << endl;
    188188            }
    189189            else
    190190            {
    191                 COUT(0) << "Binding string \"" << command_ << "\" on key '" << keyName << "'" << std::endl;
     191                orxout(message) << "Binding string \"" << command_ << "\" on key '" << keyName << "'" << endl;
    192192                this->currentBinder_->setBinding(command_, keyName, bTemporary_);
    193193            }
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