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Ignore:
Timestamp:
Aug 22, 2011, 3:05:26 PM (13 years ago)
Author:
dafrick
Message:

Cleaning up game immersion. Roughly documenting weapons module.

File:
1 edited

Legend:

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  • code/trunk/src/modules/weapons/projectiles/ParticleProjectile.h

    r5781 r8855  
    2727 */
    2828
     29/**
     30    @file ParticleProjectile.h
     31    @brief Definition of the ParticleProjectile class.
     32*/
     33
    2934#ifndef _ParticleProjectile_H__
    3035#define _ParticleProjectile_H__
     
    3540namespace orxonox
    3641{
     42
     43    /**
     44    @brief
     45        A projectile that is represented by particles.
     46    @author
     47        Fabian 'x3n' Landau
     48    @ingroup WeaponsProjectiles
     49    */
    3750    class _WeaponsExport ParticleProjectile : public BillboardProjectile
    3851    {
     
    4356
    4457        private:
    45             ParticleInterface* particles_;
     58            ParticleInterface* particles_; //!< The particles.
    4659    };
    4760}
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