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Ignore:
Timestamp:
Aug 22, 2011, 3:05:26 PM (13 years ago)
Author:
dafrick
Message:

Cleaning up game immersion. Roughly documenting weapons module.

File:
1 edited

Legend:

Unmodified
Added
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  • code/trunk/src/modules/weapons/MuzzleFlash.h

    r5929 r8855  
    2727 */
    2828
     29/**
     30    @file MuzzleFlash.h
     31    @brief Definition of the MuzzleFlash class.
     32*/
     33
    2934#ifndef _MuzzleFlash_H__
    3035#define _MuzzleFlash_H__
     
    3742namespace orxonox
    3843{
     44
     45    /**
     46    @brief
     47        A muzzle flash that destroys itself after some time.
     48    @author
     49        Hagen Seifert
     50    @ingroup Weapons
     51    @todo
     52        Remove because it's unused?
     53    */
    3954    class _WeaponsExport MuzzleFlash : public Billboard
    4055    {
     
    4459
    4560        private:
    46             Timer delayTimer_;
     61            Timer delayTimer_; //!< Timer to destroy the object.
    4762    };
    4863}
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