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Ignore:
Timestamp:
Jun 28, 2006, 1:49:00 PM (18 years ago)
Author:
patrick
Message:

collision detection works now

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/multi_player_map/src/story_entities/multi_player_world.cc

    r8845 r8849  
    9696
    9797  PRINTF(5)("\n-----------------------------------------\nchecking OM_PLAYERS vs OM_PLAYERS_PROJ\n\n");
    98   CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_PLAYERS),
    99     this->dataTank->objectManager->getObjectList(OM_PLAYERS_PROJ));
     98  CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_PLAYERS_PROJ),
     99  this->dataTank->objectManager->getObjectList(OM_PLAYERS));
    100100  PRINTF(5)("\n-----------------------------------------\nchecking OM_PLAYERS vs OM_GROUP_01_PROJ\n\n");
    101101  CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_PLAYERS),
     
    108108  CDEngine::getInstance()->checkCollisions(this->dataTank->objectManager->getObjectList(OM_PLAYERS),
    109109    this->dataTank->objectManager->getObjectList(OM_GROUP_01));
    110 
    111110
    112111
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