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Ignore:
Timestamp:
Aug 7, 2011, 10:51:54 PM (13 years ago)
Author:
landauf
Message:

added some output (user and internal) throughout the initialization of the game, graphics, and game states

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/src/libraries/core/GUIManager.cc

    r8806 r8830  
    257257    {
    258258        RegisterRootObject(GUIManager);
     259
     260        orxout(internal_status) << "initializing GUIManager..." << endl;
     261
    259262        this->setConfigValues();
    260263
     
    335338        // Set up the sheet manager in the Lua framework
    336339        this->luaState_->doFile("SheetManager.lua");
     340
     341        orxout(internal_status) << "finished initializing GUIManager" << endl;
    337342    }
    338343
    339344    void GUIManager::destroy()
    340345    {
     346        orxout(internal_status) << "destroying GUIManager..." << endl;
     347
    341348        using namespace CEGUI;
    342349
     
    355362#endif
    356363        safeObjectDelete(&luaState_);
     364
     365        orxout(internal_status) << "finished destroying GUIManager" << endl;
    357366    }
    358367
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