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Ignore:
Timestamp:
Aug 4, 2011, 12:45:06 AM (13 years ago)
Author:
landauf
Message:

Chat works again
Removed console output for almost all gameplay messages (use chat/notifications instead)
Deathmatch level now actually uses Deathmatch gametype

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/src/orxonox/gametypes/Deathmatch.cc

    r8809 r8822  
    4848
    4949        std::string message("The match has started!");
    50         orxout(level::message) << message << endl;
    5150        Host::Broadcast(message);
    5251    }
     
    5756
    5857        std::string message("The match has ended.");
    59         orxout(level::message) << message << endl;
    6058        Host::Broadcast(message);
    6159    }
     
    6664
    6765        const std::string& message = player->getName() + " entered the game";
    68         orxout(level::message) << message << endl;
    6966        Host::Broadcast(message);
    7067    }
     
    7774        {
    7875            const std::string& message = player->getName() + " left the game";
    79             orxout(level::message) << message << endl;
    8076            Host::Broadcast(message);
    8177        }
     
    9187        {
    9288            const std::string& message = player->getOldName() + " changed name to " + player->getName();
    93             orxout(level::message) << message << endl;
    9489            Host::Broadcast(message);
    9590        }
     
    113108                message = victim->getPlayer()->getName() + " died";
    114109
    115             orxout(level::message) << message << endl;
    116110            Host::Broadcast(message);
    117111        }
     
    127121        {
    128122            const std::string& message = player->getName() + " scores!";
    129             orxout(level::message) << message << endl;
    130123            Host::Broadcast(message);
    131124        }
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