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Ignore:
Timestamp:
Aug 1, 2011, 7:09:29 PM (14 years ago)
Author:
landauf
Message:

Replaced COUT() with orxout() in all modules. phew.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/src/modules/questsystem/GlobalQuest.cc

    r7552 r8811  
    7171        XMLPortObject(GlobalQuest, QuestEffect, "reward-effects", addRewardEffect, getRewardEffects, xmlelement, mode);
    7272
    73         COUT(4) << "New GlobalQuest {" << this->getId() << "} created." << std::endl;
     73        orxout(verbose, context::quests) << "New GlobalQuest {" << this->getId() << "} created." << endl;
    7474    }
    7575
     
    8787        if(!this->isFailable(player)) // Check whether the Quest can be failed.
    8888        {
    89             COUT(4) << "A non-completable quest was trying to be failed." << std::endl;
     89            orxout(verbose, context::quests) << "A non-completable quest was trying to be failed." << endl;
    9090            return false;
    9191        }
     
    114114        if(!this->isCompletable(player)) // Check whether the Quest can be completed.
    115115        {
    116             COUT(4) << "A non-completable quest was trying to be completed." << std::endl;
     116            orxout(verbose, context::quests) << "A non-completable quest was trying to be completed." << endl;
    117117            return false;
    118118        }
     
    227227        this->rewards_.push_back(effect); // Add the QuestEffect to the list.
    228228
    229         COUT(4) << "Reward effect was added to Quest {" << this->getId() << "}." << std::endl;
     229        orxout(verbose, context::quests) << "Reward effect was added to Quest {" << this->getId() << "}." << endl;
    230230        return true;
    231231    }
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