- Timestamp:
- Aug 1, 2011, 7:09:29 PM (13 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/output/src/modules/objects/SpaceBoundaries.cc
r8706 r8811 215 215 distance = this->computeDistance(currentPawn); 216 216 humanItem = this->isHumanPlayer(currentPawn); 217 COUT(5) << "Distance:" << distance << std::endl; // message for debugging217 // orxout() << "Distance:" << distance << endl; // message for debugging 218 218 if(distance > this->warnDistance_ && distance < this->maxDistance_) // Display warning 219 219 { … … 231 231 if( humanItem ) 232 232 { 233 COUT(5) << "Health should be decreasing!" << std::endl;233 // orxout() << "Health should be decreasing!" << endl; 234 234 this->displayWarning("You are out of the area now!"); 235 235 }
Note: See TracChangeset
for help on using the changeset viewer.