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Ignore:
Timestamp:
Aug 1, 2011, 4:37:38 PM (13 years ago)
Author:
landauf
Message:

Replaced COUT() with orxout() in tools and orxonox library. Requires quite some fine-tuning.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/output/src/orxonox/weaponsystem/WeaponMode.cc

    r8706 r8809  
    188188            this->munitiontype_ = identifier;
    189189        else
    190             COUT(2) << "Warning: No munition class defined in WeaponMode " << this->getName() << std::endl;
     190            orxout(internal_warning) << "No munition class defined in WeaponMode " << this->getName() << endl;
    191191        this->updateMunition();
    192192    }
     
    249249            Vector3 muzzleDirection;
    250250            muzzleDirection = target - this->muzzlePosition_;
    251 //             COUT(0) << "muzzleDirection " << muzzleDirection << endl;
    252251            this->muzzleOrientation_ = (this->weapon_->getWorldOrientation() * WorldEntity::FRONT).getRotationTo(muzzleDirection) * this->weapon_->getWorldOrientation();
    253252        }
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